Posted in , , , , , , , , , on December 18th, 2006 The most beautiful landscapes and scenes, and the ugliest horrors known to man begin in one place as a seed of thought. The job of a story teller, photographer, or filmmaker is to plant those seeds and let the imagination of the audience take and grow those thoughts into our wildest dreams or a most disturbing hell. If one does not have a thinking audience the story is lost.
By the same token, if a story teller does not take enough care in finding the right way of presenting an idea the audience will be unable to pick up the path on which the story is going. Much blame goes in both directions. The only persons that can pick up the pieces at this point are the story tellers.
A story teller is no different than a historian. No matter how much one rewrites a script, or the past, pieces must be made whole. If one does not teach a child how to put a puzzle together or give them the right pieces the blame falls squarely upon the author of that puzzle.
If we can t teach children to put together puzzles, how can we expect them to create the lush imagery, whether beautiful or horrific, that they deserve to see in their minds? Every human being deserves and is capable of amazing feats, taking place mostly in their heads. If we can t bring human beings outside their heads into a common place what is the point?
The same basic principles should also apply to any design. Clothing is designed not only for comfort, but it also projects an appearance and a story to others. Outerwear or lingerie, are best designed when they are able to stimulate the mind of the viewer or wearer.
The difference between the images a piece of clothing tells and a story tells is the time frame which is being referenced. Stories are written to stimulate the mind in reference to the present. Clothing should be designed to stimulate the mind into seeing the future of the wearer while simultaneously referencing the past.
Posted in on December 8th, 2006
